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DTSTAMP:20260414T002852Z
DESCRIPTION:Click for Latest Location Information: http://dgiq2021.datavers
 ity.net/sessionPop.cfm?confid=147&proposalid=12959\nA large component of an
 y Data Governance program involves changing the hearts and minds of the peo
 ple in the organization to make them more aware, understand how to change t
 heir behavior, and be active participants in managing their data.&nbsp;Trul
 y global companies make consistently inclusive meetings difficult.&nbsp;Lea
 ning into video approaches and techniques used by gamers and YouTube can le
 ad to a unique method of engaging a global audience.&nbsp;This session will
  discuss various ideas and approaches for non-meeting based engagement of t
 he broader community to drive acceptance of a Data Governance program inclu
 ding:\n\n	Video\n	Surveys\n
 Chat, etc.\n\nAll as a means of engaging a busy audience all with day jobs 
 in a way that doesn&#39;t rely solely on meetings.\n
DTSTART:20211208T134500
SUMMARY:Data Governance: Lessons from Gamers and YouTube
DTEND:20211208T142959
LOCATION: See Description
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